really about the children YOUR GAME IS ABOUT A THING CALLED A TAVERN YOU KNOW A PLACE YOU SELL BOOZE YOU KNOW NORMALY A PLACE THATS FOR ADULTS dont give me the whole this games for kids as well if so i think you might need to think about your life abit deeper no insults intended but for real if you think a game about selling booze and such is for kids then i be thinking your one of those people who rape kids and then turn around and state that your think about protecting them you a company not their parrants so ya put that ♥♥♥♥ aside if a father wanted to let their kids both buy and play the game thats their fault not a company or game devs fault and anyone saying otherwise needs to get a good hard smake over their head I am very interested in this one! I was thinking about a bribery feature to instantly gain reputation that fades away over time.Ģ.ya i thought the better bars would be a good thing as you could then house more people at themģ.also note when i talk about females and cupples i dont mean anything sexual its more so so that we can have both females and men in the bar as i sorta doubt in any life woman couldint go to the bar maybe shamed for doing such but they could do it in most areas and years besides like way long ago and it also adds a more varity to the people you can serveĤ.upgrades make the game have more things to do and this is a good thing the longer people play your game the more likly they are to remember your gameĥ.ya i thought since the game is about a tavren normaly you live in or on the outskirts of a city which is a huge thing as normaly bar keeps could donate to get city inprovements which means better customers and more cash because of thatĦ. It could just become a layer of "frustration". But I am not sure if they will add depth at this stage. This is something I am confused about and it was the initial design of the game hence the simple look for some models. Same reason why people wanted "nice working ladies" available in the tavern.which is quite historically correct.or not.but hey.again, let's have a children-safe environment. Nope.sorry :D As much as love the idea, Tavern Tycoon is for all age :D nothing grown up stuff (hahahaha). I like the extending the bar :D I actually have a script that I wrote for installing overhead pipes for water distribution couple months ago and could be used for deforming bar models so that it can be shaped as player wishes.ģ. hmmm.this would have worked for the legacy balance, but I feel this is no longer necessary after the rebalance.but I will keep in mind. There is a new room called "Feasting Hall" for this (not announced so secret.wink wink)Ģ. TL:DR, always know how many guests your tavern can handle and the points of bottleneck and improve it first before accepting guests out of your capacity.1. Then the accumulated wait time starts to take a good toll on the player, and then only you start to think "What have I done wrong?" And it will look like you did a good move, but if you observe for another month, you will see that it will start creating another bottleneck at gyms, arcane study, and even gambling den, as the number of people pushed out from the table queue has increased. The rookie mistake is to expand your tables and hiring dozen extra maidens. For example, many people think they need more tables, as there will always be guests waiting. For example, many users tend to just accept as many guests as possible, but this is a sure fire way to lose the game.Īnother common bottlenecking scenario is something I call secondary bottlenecking. Then, watch and observe if some part of your tavern is experiencing a bottleneck. My first recommendation is build benches near the doors of room of interest, and keep fireplace at strategic places to keep your guests blessed. The first is easy to fix (don't accept more guests than you can handle) and the second requires a bit of observation. My guess is that you either have more guests than your tavern can handle or have bad queue management. Remember staying at the tavern doesn't make them angry or lose happiness, waiting for services do. Particularly, if you look at your final happiness, the guest has 25 which means while the services were good, you can extrapolate the guest waited way to long.
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